Pendulum

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Earth is turning into a hellscape. Water levels rise, violent storms ravage the surface, and life is becoming less and less viable.

Humanity needs a new home, and so do the Aes Sidhe, mythical creatures of the Otherworld of Celtic lore.

Druid apprentice Deirdre “Jump Drive” MacBreen has orders to scout the system Gliese 667 C. No known technology can transport the ship over these twenty-three light years faster than light, but her magic can, and she’s the best.

But even Deirdre can’t see that far, and her jump has dire consequences.

Not only are they trapped in the system, their arrival on Gliese 667 Cc triggers an anaphylactic shock—of the planet itself. The natural cycle the planet has been going through for aeons is out of balance, and now the pendulum swings back, gaining too much momentum, threatening to destroy everything.

Frantically looking for a way to save her ship’s crew and herself, but also a planet spiralling out of control, she must learn to go beyond what she knows, as her magic fails her, and her time runs out.

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